![]() For consistency’s sake (and lots of extra quality Archer time), I suggest the series. Just to make it even more complicated, there’s both a movie of UBW (by Studio Deen who made the Fate route anime), and a series (by Ufotable), who made the Fate/Zero anime. Or play just the Fate route and then jump over to the anime for UBW onwards. So you can either suffer or start with Unlimited Blade Works and break the precious route order. However, the Fate route’s adaptation is widely accepted as really bad. If you don’t want the commitment of the visual novel, there’s also the anime adaptations. You can play stay night patched in English, but there’s no official western release. So much so that the original PC version wouldn’t let you do them any other way. These are the supremely uselessly named ‘Fate’, ‘Unlimited Blade Works’, and ‘Heaven’s Feel’. Sounds simple, but stay night is actually divided into three distinct routes. ![]() Fate/stay night is the visual novel where it all began. The iconic Servant from Fate/stay night, the lovely Sabre. Absolutely all of these rules get broken somewhere or other within the Fate universe, but that’s no surprise. A Servant is a spirit from history or legend, who fights to help the Master eliminate the competition and get the Holy Grail. The Grail selects a bunch of potential Masters to compete in the War, and the first seven who summon a Servant get to participate. The Holy Grail War usually occurs every 60 years. This, as it sounds, is a war for the Holy Grail, which has the ability to grant any wish to the one who wins it. The various instalments of Fate revolve around a thing called the Holy Grail War. Or several roadmaps running parallel and occasionally crossing over as you stumble deeper and deeper into Nasu hell. Whether you’re interested in what you’ve seen around and want to get into the Fate series, or you’re new to it and want to know what a hollow ataraxia even is and if you should care, you could probably benefit from a roadmap. Fate/stay night is just the tip of the Fate iceberg.
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